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	<title>Comments on: digital grafitti wall</title>
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	<link>http://www.noiselabs.com/blog/2009/11/12/digital-grafitti-wall/</link>
	<description>If It&#039;s Unpredictable, It&#039;s Informative: -∑p(x)log[p(x)]</description>
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		<title>By: jaz</title>
		<link>http://www.noiselabs.com/blog/2009/11/12/digital-grafitti-wall/comment-page-1/#comment-401</link>
		<dc:creator>jaz</dc:creator>
		<pubDate>Fri, 13 Nov 2009 07:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.noiselabs.com/blog/?p=1217#comment-401</guid>
		<description>yeah, &lt;em&gt;the idea&lt;/em&gt; of the virtual stencil is cool.

but in reality, they just use it like a stamp, because they always fill it in fully...

if the system blurred the edges a bit for imperfections, or made drips if you held it too long, it would be cooler.  there needs to be some element of randomness, imperfection, or texture, to get away from MS paint world ... at least for me</description>
		<content:encoded><![CDATA[<p>yeah, <em>the idea</em> of the virtual stencil is cool.</p>
<p>but in reality, they just use it like a stamp, because they always fill it in fully&#8230;</p>
<p>if the system blurred the edges a bit for imperfections, or made drips if you held it too long, it would be cooler.  there needs to be some element of randomness, imperfection, or texture, to get away from MS paint world &#8230; at least for me</p>
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		<title>By: josh-wah</title>
		<link>http://www.noiselabs.com/blog/2009/11/12/digital-grafitti-wall/comment-page-1/#comment-400</link>
		<dc:creator>josh-wah</dc:creator>
		<pubDate>Fri, 13 Nov 2009 07:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.noiselabs.com/blog/?p=1217#comment-400</guid>
		<description>the virtual stencil is pretty neato.</description>
		<content:encoded><![CDATA[<p>the virtual stencil is pretty neato.</p>
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		<title>By: jaz</title>
		<link>http://www.noiselabs.com/blog/2009/11/12/digital-grafitti-wall/comment-page-1/#comment-399</link>
		<dc:creator>jaz</dc:creator>
		<pubDate>Thu, 12 Nov 2009 17:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.noiselabs.com/blog/?p=1217#comment-399</guid>
		<description>the creations end up looking like MS paint... too bad.  almost.  still would be fun to play with...</description>
		<content:encoded><![CDATA[<p>the creations end up looking like MS paint&#8230; too bad.  almost.  still would be fun to play with&#8230;</p>
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